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Thread: Raiders of the Serpent Sea

  1. #11

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    Yup, this one goes in my favorites! The colors work really well! And the shading.. It is a really gritty and cold landscape. Love it!

  2. #12

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    Quote Originally Posted by Diamond View Post
    I'm with Arimel, the icebergs in that map immediately caught my eye. Very convincing. I do love Drifthall though, especially how the council circle is slightly below sea level - convenient if you want to do away with a bunch of politicians...
    Thanks Diamond
    Who doesn't want to rid themselves of politicians ?
    Quote Originally Posted by Tiana View Post
    I was wondering who did the main map. I did some of the battlemaps.
    Thanks Tiana Awesome. I haven't seen all the work that Brent has commissioned for the campaign, but it is looking so good.

    Quote Originally Posted by Bogie View Post
    Great work John, the coastline is so detailed!
    Thanks Bogie It was probably one of the most involved coastlines I've ever done.
    Quote Originally Posted by Dimension Door View Post
    Yup, this one goes in my favorites! The colors work really well! And the shading.. It is a really gritty and cold landscape. Love it!
    Thanks DD
    I often lean toward warmer colors, so this one is a nice change.
    Looking back, I should do an alternate Grimnir with some of that Drifthall water and see what that looks like.

  3. #13
    Professional Artist Tiana's Avatar
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    Yeah, I haven't seen all of the work either, but I did see your map early on, as it was kind of a "mood setter" for the smaller scale areas that were commissioned. Your work on it is really good.

    Click my banner, behold my art! Fantasy maps for Dungeons and Dragons, RPGS, novels.
    No obligation, free quotes. I also make custom PC / NPC / monster tokens.
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  4. #14

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    Quote Originally Posted by Tiana View Post
    Yeah, I haven't seen all of the work either, but I did see your map early on, as it was kind of a "mood setter" for the smaller scale areas that were commissioned. Your work on it is really good.
    Thanks Tiana Sorry for it being so late. I am about to post all of the other maps in here.

  5. #15

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    I know this is not the norm for posting, but I didn't want to create a new thread that would include maps I had shown here already. So I'm just going to post up all of the rest of the Raiders maps here for everyone.
    It was a big project and took a good while to complete, but was a very interesting challenge. I'm not sure if there is a limit of pics that can be posted in one post, so maybe I will split them between two posts here.

    I'll repost the ones already posted just so they are visually together.
    Click image for larger version. 

Name:	00 Grimnir 2-page spread jstevenson.jpg 
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Name:	00 Grimnir poster jstevenson.jpg 
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    world of Grimnir - 2-page spread and poster variant

    Click image for larger version. 

Name:	01 Drifthall jstevenson.jpg 
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ID:	136536 - - - Click image for larger version. 

Name:	02 Feasthall 01 jstevenson.jpg 
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ID:	136537 - - - Click image for larger version. 

Name:	02 Feasthall 02 jstevenson.jpg 
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ID:	136538
    Drifthall, then Feasthall, level 1 and level 2

    Click image for larger version. 

Name:	03 Giant fortress jstevenson.jpg 
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ID:	136539 - - - Click image for larger version. 

Name:	11 Well of Wisdom jstevensonl.jpg 
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ID:	136540 - - - Click image for larger version. 

Name:	06 Rockpike jstevenson.jpg 
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    Giant's fortress, then well of wisdom, then town of Rockpike

    Click image for larger version. 

Name:	14 Stone Court jstevenson.jpg 
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    stone court profile cutaway

  6. #16

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    batch two

    Click image for larger version. 

Name:	12 Ironwood jstevenson.jpg 
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ID:	136543 - - - Click image for larger version. 

Name:	10 dark forest shrine jstevenson.jpg 
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ID:	136544 - - - Click image for larger version. 

Name:	13 Halls of the Slain jstevenson.jpg 
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    Ironwood, then dark forest shrine, then halls of the slain

    Click image for larger version. 

Name:	04 Buried Town jstevenson.jpg 
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ID:	136546 - - - Click image for larger version. 

Name:	05 Melted Keep jstevenson.jpg 
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ID:	136547 - - - Click image for larger version. 

Name:	08 Nowhere jstevenson.jpg 
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ID:	136548
    Buried town, then melted keep, then the town of Nowhere

    Click image for larger version. 

Name:	07 Misplaced Tower - level 01 jstevenson.jpg 
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Name:	07 Misplaced Tower - level 02 jstevenson.jpg 
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Name:	Ragnarok jstevenson.jpg 
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ID:	136551
    Misplaced tower levels one, and level two plus sub-level, then Ragnarok

    Click image for larger version. 

Name:	15 Lost Lands jstevenson.jpg 
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ID:	136552
    the Lost Lands

  7. #17

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    batch three

    Then last is the Underworld
    This was a fun one to work on.
    Click image for larger version. 

Name:	09 Underworld 4-page map jstevenson.jpg 
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ID:	136553
    4 page poster

    then in quarters
    Click image for larger version. 

Name:	Underworld 4-page map crop1 jstevenson.jpg 
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ID:	136554Click image for larger version. 

Name:	Underworld 4-page map crop2 jstevenson.jpg 
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ID:	136555
    Click image for larger version. 

Name:	Underworld 4-page map crop3 jstevenson.jpg 
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ID:	136556Click image for larger version. 

Name:	Underworld 4-page map crop4 jstevenson.jpg 
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ID:	136557

    I hope everyone enjoys it.
    It isn't everyday you get the chance to work on so many maps for one campaign.
    Cheers, J

  8. #18

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    These are all beautiful maps! Do you use specific brushes to achieve your distinct unique style?
    I believe I could see your maps and identify your work o:

  9. #19
    Professional Artist ThomasR's Avatar
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    This thread is a dragon's hoard ! Great job John !

  10. #20

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    Quote Originally Posted by Valterink View Post
    These are all beautiful maps! Do you use specific brushes to achieve your distinct unique style?
    I believe I could see your maps and identify your work o:
    Thanks Valterink
    I mostly just use a round hard brush in photoshop. That's like 95% of it.
    I have a blending brush I got from deviant art a long time ago. I think it was Nebezial's smudge brush, though it looks like that is now gone on DA.
    The next best thing is this one, though I can't speak for it as I do not use that one, it's just based on the one I use.
    For the smudge, I use it at like 8-12 opacity. Ocassionally I use a basic soft round brush at 30% opacity and 40% flow. That's mostly it, unless there is some really specific thing needed, texture-wise. I occasionally make brushes if needed for certain things.
    I've done that for stone flooring sometimes.
    Quote Originally Posted by ThomasR View Post
    This thread is a dragon's hoard ! Great job John !
    Thanks Thomas

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