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Thread: Subterrainian Map Prettier Script

  1. #21

    Post

    Just beating that dead horse a bit more, here is a quick doodle I scanned in:
    Click image for larger version. 

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    and then a crop, select by colour, fill and threshold filter plus the script using textures from my library...

    I played a bit post processing:
    - added the grass layer
    - masked out portions of the grid and grid bumpmap layers
    - added a water layer

    Click image for larger version. 

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  2. #22
    Guild Apprentice
    Join Date
    Jul 2008
    Posts
    34

    Post

    *sniff* i love you man!

    I just finished a couple of weeks worth of dungeons for an upcoming campaign in an hour and a half with your script


    i'm thinking of making them bigger



    stuamn

  3. #23

    Post

    I posted a link to this thread on the GMMastery yahoogroup. I expect that Johnn will add it to the next issue of Roleplayingtips. Hopefully we'll see some decent feedback from non-cartophiles. I fully expect this script to be a very big draw for the site, so don't neglect to talk it up!
    Bryan Ray, visual effects artist
    http://www.bryanray.name

  4. #24

    Post

    RobA - I haven't had the chance to try it out yet, but it looks fantastic. Thanks so much.

    I think we should refer to you as the Scriptmeister.

    Any chance you could write up a short little script to take all of the .xcf files in a given folder and convert then en masse into .jpgs of a given quality? That would be a handy little trick.

  5. #25
    Community Leader jfrazierjr's Avatar
    Join Date
    Oct 2007
    Location
    Apex, NC USA
    Posts
    3,057

    Default

    I can't believe this thread is not rated yet. I just did my part....
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  6. #26
    Community Leader Facebook Connected Badger's Avatar
    Join Date
    Feb 2008
    Location
    Morton, TX
    Posts
    1,473

    Default

    YodA .... TRULY a marvelous thing you have created.... this was just awesome... now all we need is one for PS

    I can't believe it's not butter!

  7. #27

    Default

    All I can say is "WOW." Very slick tool.
    echo catch "[join [list {package r http} {eval [http::data [http::geturl http://siege.org]]}] {; }]" | wish

  8. #28

  9. #29

    Help

    This is fantastic. I may be missing an option to tweak... when I run the script my grid is offset so that I'm getting a partial square on the left side of my map and losing some on the right.

    I've attached an example. I'm sure it's something I could fix if I knew what I was doing.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  10. #30

    Default

    Hmmmm...

    I'll have to check later but I believe it aligns the grid to 0,0 so if the source respects that it should line up. (I.E. If using 20px as the grid setting, have the template start line up to a multiple of 20 in both the X and Y directions. (Though exposing the grid offset as parameters would be trivial...)

    -Rob A>

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