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Thread: Voolf's miscellaneous art

  1. #11

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    Trying to develop some new trees for B&W map. I am planing to put this one on my webpage too, and its more of experimenting map, so i decided to place it here. No need for a new thread for that.

    So anyway what do you think about that pines, i am wondering if it is not too dense ?

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    Last edited by Voolf; 02-09-2017 at 04:16 AM.

  2. #12

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    Did some small changes and added more trees and land features. To be honest, i dont like it . Something is amiss. It feels like separately, those are nice looking threes, hills, mountains etc, but they are not going well together.

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  3. #13
    Guild Expert snodsy's Avatar
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    To me its about the scale. The trees and grasses are huge compared to the mountains and hills. It's always a trade off since you really cann't make it accurate to reality (you don't have too either) you just want to represent the elements accurately. Reduce trees by 50% to see it that works, I got a feeling it might be more like 25% to get close and then it's the detail needed for the trees - look at Max's stuff you has a really nice balance.

  4. #14

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    I was thinking that may be the problem. I havent resize the trees yet to check it out. The thing is i was trying to make more of regional map with bigger trees. Should i go for bigger mountains then ?

  5. #15
    Professional Artist ThomasR's Avatar
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    I'd go with smaller trees and more difference in the height of mountains plus hills. Here's an element of reflexion that I was reading yesterday.

  6. #16

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    Thanks, i will play around with the trees then. I thought mountains are big enough but it appears they are not.

  7. #17

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    Used some spare time to made this. Maybe i will use it for some future maps. Colours are not well done, its more like half finished work .

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    Made based on some some old cool looking compass. Thought will share

  8. #18
    Guild Member handsome_unlimited's Avatar
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    Awesome stuff, Voolf. Love the compass.

  9. #19
    Professional Artist ThomasR's Avatar
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    The subtle shading for the compass works well but it's a bit too clean to my taste.

  10. #20

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