Page 4 of 4 FirstFirst 1234
Results 31 to 33 of 33

Thread: Western Troa Continent - Feedback, please

  1. #31

    Default

    I'm a newbie, but in my opinion it looks quite decent.

  2. #32
    Guild Journeyer Facebook Connected joaodafi's Avatar
    Join Date
    Jun 2015
    Location
    Brasil - São Paulo
    Posts
    103

    Default Update #13

    Update #13 - Rivers for days

    I started working at a new company, I had to move, long story short, I had very little time to dedicate to this project, just an hour or two every other week, that's the bad news.

    Good news is I'AM BACK BABY!!!

    I've been drawing rivers for longer than I can remember, so no more updates about rivers... after this one.

    The only part of the map that still has rivers to draw is the north coast of the map, so instead of just posting more pieces of the map with rivers, I thought it would be more interesting to talk about the process, after all, all madness eventually becomes a method.

    Not that I think the way I've been drawing these rivers is efficient or better than any other, but after many hours looking for inspiration in real maps and coming to the cabalistic conclusion of "cool rivers look cool". I ended up sticking more to the following method:

    First, identify the drainage basin and draw the main river
    Click image for larger version. 

Name:	Troa Oficial 12k - basin selected.jpg 
Views:	25 
Size:	2.50 MB 
ID:	136495

    Drawings of the main tributaries, going from the main river to the mountains.
    Click image for larger version. 

Name:	Troa Oficial 12k - main tri.jpg 
Views:	12 
Size:	2.47 MB 
ID:	136496

    Now just draw the secondary tributaries, in higher and mountainous terrain they tend to be longer and parallel.
    Click image for larger version. 

Name:	Troa Oficial 12k - high tri.jpg 
Views:	8 
Size:	2.44 MB 
ID:	136497

    In lower and flatter terrain, the tributaries tend to be more meandering and spread out.
    Click image for larger version. 

Name:	Troa Oficial 12k - Low tri.jpg 
Views:	32 
Size:	2.42 MB 
ID:	136498

    Given that rivers are one of the last parts of physical geography, from now on updates and development of the project will be highly focused on worldbuilding, but don't worry I still have a lot of maps to milk from this project.
    Sorry any grammatical error, I'm better with Portuguese than English.

  3. #33
    Guild Member
    Join Date
    Dec 2018
    Location
    Dingwall, Scotland
    Posts
    88

    Default

    Looking real good thus far, I love this style of map and will be doing similar once I get going again.

Page 4 of 4 FirstFirst 1234

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •