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Thread: Various maps

  1. #21

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    Do someone have an idea on the manner of drawing a tropical forest in the style I have chosen for this map? I want to draw individual trees, not layers of forest. So I'm searching how to make forest more tropical but I struggle. For now I have this design for lonely trees :

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    But it doesn't work very well in large packs. Any suggestions?
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  2. #22
    Guild Expert Greason Wolfe's Avatar
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    You could try mixing in some palm and/or cocaunut trees. That and having more than one version of each tree would help. A few shapes for each type of tree you want to use would help break up the "patterning" to some extent.
    GW

    One's worth is not measured by stature, alone. By heart and honor is One's true value weighed.

    Current Non-challenge WIP : Beyond Sosnasib
    Current Lite Challenge WIP : None
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    Completed Maps : Various Challenges

  3. #23
    Guild Expert rdanhenry's Avatar
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    Maybe add some undergrowth? While the canopy is where most of the tree leaves are, there are typically shade-dwelling plants on the ground.

  4. #24

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    Click image for larger version. 

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    Ascalon is fully done and so as the northern lands. I plan to add a massive forest in the northeast corner, behind the compass.

  5. #25

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    Looking great!

  6. #26

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    Hi fellow cartographers. I could use some help.
    I'm currently doing some thinking about what's next on my Tyria map. (Even if I have not finished, by far, all the forests)

    I'm working on the south desert to change my mind and my tests are quite satisfying for my level :
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    I'm also researching a way to texture the wide blank spaces on my map : the littles dots looks well on the desert, but I struggle to find someting for the white faces of my mountains. Do someone have an idea of texturing this ? Or should I let it plain white ? I don't know what is best.
    Last edited by Skaald; 06-17-2021 at 05:11 PM.

  7. #27

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    Some other landscapes :

    The beginning of a tropical forest
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    The wasted land of Orr
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    The dunes of the Crystal Desert
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    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by Skaald; 06-17-2021 at 06:38 PM.

  8. #28

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    I was moving recently so I couldn't progress on my cartographic projects as I wanted. Here I am with my Tyria map, the rainforest on the north is spreading.
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    Details :
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    It's basically practice at a large scale, as you can see there is several techniques I tried. I'm not entirely satisfied but I think drawing individual massive trees and then drown them in the normal tree forest could work. I tried to let them '' pop'' a bit, not connecting the normal tree forest lines with the big ones. Not sure it work but I hope coloring help with the legibility.

    Comments and critics appreciated and wanted!

  9. #29
    Guild Expert Facebook Connected Arimel's Avatar
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    Good to see this progressing again! This map looks amazing. I think the big trees look pretty good.

  10. #30
    Guild Artisan Adfor's Avatar
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    The big trees are different, I love the vines. This is becoming a real stunner, great choices in distribution of elements, and the titling is well thought out.

    IR

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