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Thread: Neyasha's Mapvember 2021

  1. #31
    Guild Adept Neyasha's Avatar
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    Today's map is just loosely based on the prompt "workshop" - I went for a small woodcutter settlement. This time I tried working with brown watercolour as I thought it would fit the purpose of the settlement.

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  2. #32
    Community Leader wminish's Avatar
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    I've just been looking through all the maps you've uploaded on this thread. Very nice work, I've been particularly enjoying the top-down maps. The shading on your hobbit map is very good.
    View my map and asset packs on CartographyAssets or DrivethruRPG. Support my work on Patreon. Take a look at my work on my Website or Instagram.

  3. #33

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    Keep up the good job, you're half way .

  4. #34
    Guild Adept Neyasha's Avatar
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    I've gotten a little bit behind. It's very stressful at work right now and in addition I have to write an essay for a distance learning course I'm attending right now.

    So here is yesterday's map (prompt: garden), that I finished today:

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    Afterwards I started working on today's map (prompt: hall), but realised I'm really not in the mood for floor plans. So I tried a perspective drawing for the first time in ... 20 years, I guess. I did not get any further than doing a rough sketch of the banquet hall of Eichenstein - and for now I'll leave it at that. Perhaps I'll come back to this later.

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  5. #35
    Guild Adept Neyasha's Avatar
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    Today I had a lot of fun because this map is a "mess":

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  6. #36
    Guild Adept Neyasha's Avatar
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    I was a little hesitant to show yesterday's map because I'm a bit ashamed of the poor execution. The prompt was "coffin" and as I didn't want to do another graveyard after my map for the Lite Challenge, I went for something different: I had the idea of a map painted on the coffin, so the dead person may find the way through underworld. For the style of the map I was inspired by medieval mappae mundi. As I didn't have the time for detailed worldbuilding or for a proper painting, this is just kind of a concept sketch.

    Click image for larger version. 

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    For today's prompt "medicine" I did a plan of a hospital/sanatorium.

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  7. #37
    Guild Artisan Adfor's Avatar
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    Quote Originally Posted by Neyasha View Post
    I was a little hesitant to show yesterday's map because I'm a bit ashamed of the poor execution.
    I promise you that "poor execution" is a fabrication of your own mind, it looks fabulous, don't beat yourself up.

    IR

  8. #38
    Guild Adept Neyasha's Avatar
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    Thank you so much for your comment, Adfor! I have a hard time showing maps that in my opinion don't look "good enough" - and if I do I always feel I must justify why the map is not good (at least for my eyes). I try to fight this urge to justify my work and be more confident, but sometimes I can't help myself. My experiences with showing my work in the past weren't the best (not here of course, in another forum!) and I guess it is hard to overcome such experiences.
    But I guess Mapvember is a good practice in this case as well.

  9. #39
    Guild Adept Neyasha's Avatar
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    And once again two maps - I'm getting a bit lazy when it comes to scanning the maps.

    This one is from yesterday, the prompt was "chamber":

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    And today the prompt is "radiation", so first I thought of a nuclear power plant. But as I'm still not ready to step out of my comfort zone and draw modern/sci-fi maps I found some other way to deal with the prompt:

    Click image for larger version. 

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  10. #40
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    Very nice. Keep it up.

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