Results 1 to 2 of 2

Thread: Town layout

  1. #1
    Guild Adept KaiAeon's Avatar
    Join Date
    Oct 2019
    Location
    South Africa
    Posts
    335

    Default Town layout

    Does this medieval town layout / district zoning plausible?

    I rolled the town using a village generator (see town profile).
    View my website and Instagram

  2. #2
    Guild Master Falconius's Avatar
    Join Date
    Jul 2013
    Location
    Israel
    Posts
    2,727

    Default

    Looks good. Though I feel I should point out that cities don't really make conscious districts or areas for slums, slums pretty much end up where no one else wants to be, or that aren't important enough to keep clear. This is almost invariably outside the city walls (because all of the space inside is valuable, even if it's just for crops).

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •