I built this dungeon in Affinty Designer. Then I thought i try it in 3D. Blender is free, so i went for it. Now i am stucked with the workflow.
This is a screenshot of what i got.

dungeonscreen.jpg

I am having trouble with adding textures and colors. I know how to technically. I can add texture jpg images to the walls but it looks all distorted. Would i be painting these? The smaller objects look nice with the jpg textures or is it better to paint them too?
what would be the workflow from here?

This is what i made in Affinty

dungeonwip3s.jpg

I found a lot of tutorials on YT but they often work with an older version of blender and i cant really find what i am looking for.
All help and feedback welcome.