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Thread: 44 - The Precincts of the Dead [Diamond]

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  1. #28
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    Quote Originally Posted by Mouse View Post
    That's a very lovely ground texture you've got going there. Did you use a multiply mode (sorry - not good with PS terms) to make it look like it was part of the paper like that?

    Its a pity that all this beautiful extra work that you PS users do in the border and around the outside of the district can't be somehow appreciated in the full map... or are the districts in the full map going to be clickable so that people can look at the individual maps?
    The crosshatch is a separate layer on top of the ground layer to give it some extra body; it looked too flat and featureless before. Basically the fill of the layer is set to zero so only the texture (the crosshatch) shows, and then the opacity is turned way down.

    As far as the extra stuff getting chopped away - yeah, that's kind of inevitable. I do hope that RedRobes can work his magic and make each section clickable! Because in addition to the main map, I'd like to also include floorplans of at least the monastery, if not more buildings as well...

    Anyway, here's some more progress:
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