I can always throw up more but these seem to have a lot of the sunlit colour information. Pixies photo of Ronda belongs in here.
This is a thread intended for the sharing of reference pictures - what the terrain might be like in and around the city, the kind of trees and buildings, and anything else that crops up as we continue to build.
If the images you wish to post are not your own photographs, please remember to respect the copyright of other artists and credit them as appropriate. If reposting works by other artists is not permitted by that artist, a hyperlink to the image in situ will be more than sufficient.
Thank you for your contribution - it is much appreciated
Last edited by Mouse; 01-22-2017 at 12:25 PM.
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
I can always throw up more but these seem to have a lot of the sunlit colour information. Pixies photo of Ronda belongs in here.
Thread is stuck.
"We are the music makers, and we are the dreamers of dreams"
Thank you ChickPea
And thank you too Falconius
Last edited by Mouse; 01-22-2017 at 08:13 PM.
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
This is a drawing by J.Edward, already included in two other Guild City threads. It illustrates the basic forms of the limestone karst area on which the city is built.
Thank you John
JE Sinkhole sample 1.jpg
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
My reference, mostly for my district:
Landscape:
Author,Vi..Cult... : https://fr.wikipedia.org/wiki/Fichier:Les_Alpilles_pr%C3%A8s_de_Maussance_les_Al pilles_2.JPG
Author, Jebulon https://commons.wikimedia.org/wiki/F...usia_Spain.jpg
The theater:
Author, Sam_Korn: https://commons.wikimedia.org/wiki/F..._at_Delphi.JPG
Buildings:
The main architectural style of my district is inspired by southern Spain, which is a mix of roman and arabic architecture with some gothic inspiration maybe.
Some examples:
Author, Kevin Rodriguez Ortiz: https://www.flickr.com/photos/32738332@N07/3084843158
Author, DAVID ILIFF. License: CC-BY-SA 3.0 : https://en.wikipedia.org/wiki/File:La_Giralda,_Seville,_Spain_-_Sep_2009.jpg
Diego Delso, delso.photo, License CC-BY-SA
https://commons.wikimedia.org/wiki/F...09,_DD_001.JPG
Author, Patrick Clenet: https://commons.wikimedia.org/wiki/File:2tours_bologne_082005.jpg
As for the ordinary buildings, my inspiration includes southern european cities like Carcassonne and Siena.
The photos I posted in the other thread and two more.
These are excellent. Thank you both
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
While it is still a far ahead task for the current stage of my work, I've dedicated some time looking for a suitable lanscape reference to color my image (mostly concerned with coloring of trees and ground, as rooftops is practically a settled issue).
I decided to go down this road:
landscape_reference_guildcity.png
This is Google Maps at the edge of that brazilian city, Feira de Santana. Soil is grayish brown, natural vegetation is composed of quite dark small bush with slightly larger vegetation on the natural seasonal waterlines. This pic also shows a very-bright-green water pool and some trees within the "city circle", and being tended, they are a tad larger and brighter...
So these are my plans. I wonder if I can pull this one off...
Picture taken by Hugo Soria showing karst landscape in France
Karst_minerve.jpg
The original image is located on Wikimedia and shared under this licence
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying