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Thread: Best way to create map assets

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  1. #1
    Guild Master Falconius's Avatar
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    You've got to decide on an overall style and then match your creation of assets to that style. For instance if you are doing blue print maps, id suggest using a vector program to make really stripped down overhead drawing of furniture (though there has to be a lot of stuff available online for that already I'd think). To create photo "realistic" top downs that aren't photos I'd have to say 3d is the only way. You can take either orthographic or perspective renders as well in such a program, or set it up to take perfect isographic shots too.

  2. #2

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    Thanks for the info.When I wanted to create an app for my company and first I was thinking that I can do it by myself but unfortunately, I didn't like the results. So, I discovered a software development company in USA and I hired developers that helped to create the cool app that I wanted.
    Last edited by katyy; 01-12-2023 at 06:22 AM.

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