Nah! Not buying it. You were both born with the vanEdgemont curse - a pen in one hand and a scroll in the other
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
Looks great so far Matthew, It'll be interesting to see what you do with the colours.
Cursed with incurable modesty too! LOL!
Sorry about the name mistake! My bad.
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
Thanks Kacey, here it is! Nothing is quite final, but how do you like it so far?
Update 6.jpg
No problem at all! A lot of people get it wrong actually.
I haven't updated in a while, so here's a small update! Next time I hope to have a title, border, backstory, etc...
And of course any suggestions or critiques are welcome!
Update 7.jpg
Cities and large towns?
Looking really great. It will be lovely to see that large hole filled in
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
Hey Mantthew, looking good. I can see you are making improvements with your maps. Keep it up.
As for this wip i would reduce the shadow/highlight around the rivers. There are a bit too wide in my opinion. Also pay attention to the strokes. it is important that both shadow and light follow the river. It does not look good if you leave space between shadow and river (like for example two top vertical rivers, you can see lighter tone of parchment between blue river and shadow)
Alright! Here is the finished version, unless you have any more suggestions.
### Latest WIP ###
Guild World Section 01 - FINAL.jpg
And for Redrobes:
Guild World Section 01 - FINAL Transparent.jpg