This looks really cool! I'm not exactly sure which floor is which and their orientation but labels will likely clear that up... or perhaps some sleep.![]()
Yes, the floors should be more clear once I do the floorplan properly.
JEdward: So said adventure will require a map of the ruined village too then? =P
Did the basic linework. Still got some details to add though.
Grrr. I am having terrible internet trouble today and things are barely loading. I'll upload the current WiP as soon as it stops being terrible.
Last edited by Larb; 12-07-2015 at 07:03 PM.
My new Deviant-thing. I finally caved.
It would indeed.
It could have as many or as few maps as you'd like to collab on - I would definitely need your help with the game mechanics side of things.
I can write a decent adventure [or collab on one] but have forgotten so much about the game mechanics - I am far too rusty on that stuff.
I still remember what a d20 is... hahaha.But not every time you'd need to use one.
Artstation - | - Buy Me a Kofi
Nice. Don't know if I've mentioned it or not before Larb but I've always enjoyed your building maps a lot. They've got such character.
Cheers,
-Arsheesh
That staircase going up into the air reminds me of the final battle between Sean Connery and The Kurgan. Nice work.
Kurgan2.jpg
My Battlemaps Gallery http://www.cartographersguild.com/al...p?albumid=3407
Haha, awesome!![]()
"We are the music makers, and we are the dreamers of dreams"
I love this style so much.
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Open to cartographic commissions. Contact me: christian [at] stiehl.net
christianstiehl.com
Finished off most of the linework and blocked in the main map parts. Added an additional wing to the rear of the main building. Not a huge update as I had a busy weekend so I want to get most of this done over this week.
My new Deviant-thing. I finally caved.
Looks good. Is there any way you could move the lower floorplan down more?
It just seems a shame for it to cover over your nice marshy bits of land there.![]()
Artstation - | - Buy Me a Kofi
I'll probably rearrange all the map bits and maybe make the canvas bigger much later. It's all on separate layers so pretty trivial to do.
My new Deviant-thing. I finally caved.