Thank you Naima, MrBragg and Harrg for the compliments. My process is very complex and still doesn't yield predictable results, but I basically start in Photoshop, where I draw the basic mountain shapes using a modified mountain brush. I import the resultant image into Wilbur and do several iterations of incise flow and precipitation erosion, then import the changes back into Photoshop to fiddle with the blending mode; then I mask areas, such as deserts, that experience sparse erosion. Then it's back into Wilbur for another round of incise flow and precipitation, repeated several times over. I switch between Wilbur and Photoshop a dozen times before the final product emerges. One day I'll definitely publish a tutorial on this method, but for now it's very experimental.
I believe, MrBragg, due to layer masks activated to simulate desert topography, much detail from repeated Wilbur erosion passes has been removed from the image. This is probably why certain regions appear less detailed than others.
Here's an experimental map of my third continent, shown with a rotated globe whose north pole is located at upper left.
Rotated Continent 3 smaller 2.png
Now here is an equirectangular view of the same continent, with north at top (notice the distortion):
Equirectangular Continent 3 smaller.png
Hope you enjoy.
Peter