It's really cool looking back and seeing the history of your post. Also as a current 5e campaign runner this is absolutely fascinating! I had no idea about some of these continents. This is amazing!
Everyone,
I found the old sea dog on a hard drive I nearly wiped.
Full Size
Dimension: 16000px by 9000px
File Size: (~44 MB)
Use Case: Face Melting or Gaming Table Cover
Link: GoogleDrive
Easy Print
Dimensions: 5400px by 3038 px
Use Case:
Print 18" x 9" on ANSI C (22x17) at 300dpi -- suitable as a reference material
36"x20" at 150 dpi, a suitable large poster DPI
Link: GoogleDrive
It's been years between looking at it. Sure, the coasts could be tidied. The mountains and biomes improved. Clouds are completely removed. They didn't work. Overall, I think I could do better if I start over. It's just a huge series of raster layers using now-ancient versions of photoshop.
I'll get around to posting the PSB file (Photoshop format, which is compatible with Affinity Photo too).
Last edited by darren_kitlor; 10-16-2018 at 01:02 AM.
It's really cool looking back and seeing the history of your post. Also as a current 5e campaign runner this is absolutely fascinating! I had no idea about some of these continents. This is amazing!
Hello man! This is old, but your toril map make me decide to enter the guild! Thank you. I am running a D&D campaign, and for the first time I am using the Forgotten Realms. Your work is very usefull to me.
i once hoped i could use your map to create a MineCraft world, but i gave up on it.
I lost the original file. The good news: modern tools are so much better. I'm going to focus on a 3rd edition style map then get into other styles thereafter (satellite-esque, aged, etc.)
Attachment 133286
Last edited by darren_kitlor; 04-21-2022 at 01:42 AM.
As someone who stumbled onto this post after weeks of pouring over published maps, trying to understand Toril from a geographic/geologic/environmental perspective, you are the MAN, man!! I gotta ask, way back at the beginning of the project what sources did you rely on for making a heightmap of the continents? I resorted to making inferrences from known points of elevation and using rivers + biomes to fill in the blanks but gave up after realizing how much guesswork it was.