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  1. #1
    Community Leader Kellerica's Avatar
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    Others have already given out good feedback, so I won't bother repeating their points.

    Regarding the textures: I'm not sure if this is what Wingshaw meant, but my slight issue with the textures is not necessarily things like roof colours (and I have to say I really liked the previous green look of the roof!) or the amount of grass, etc. As you said yourself, the clash between the more comic, handrawn look and the more photorealistic textures. I think right now the buildings are more the former, while the ground textures are very much more the latter. Both look good on their own, but don't quite go together. Especially since the trees and buildings have such a strong black outline that further strengthens the hand-drawn look. So the new textures look fine, but I don't think they really change much from the original ones in regards to this.

    As you said the border was just a placeholder I won't comment on it further, but I do like how the overall layout looked with a border in place. So if you find something that works better for you, I think a border could be a nice touch here.

    I think you are off to a nice start here! What software are you working with, just out of curiosity?
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    Quote Originally Posted by Kellerica View Post
    Others have already given out good feedback, so I won't bother repeating their points.

    Regarding the textures: I'm not sure if this is what Wingshaw meant, but my slight issue with the textures is not necessarily things like roof colours (and I have to say I really liked the previous green look of the roof!) or the amount of grass, etc. As you said yourself, the clash between the more comic, handrawn look and the more photorealistic textures. I think right now the buildings are more the former, while the ground textures are very much more the latter. Both look good on their own, but don't quite go together. Especially since the trees and buildings have such a strong black outline that further strengthens the hand-drawn look. So the new textures look fine, but I don't think they really change much from the original ones in regards to this.

    As you said the border was just a placeholder I won't comment on it further, but I do like how the overall layout looked with a border in place. So if you find something that works better for you, I think a border could be a nice touch here.

    I think you are off to a nice start here! What software are you working with, just out of curiosity?
    Thanks again for all those remarks - i will work on trees tomorrow probably.. I have to draw it on paper with 005 instead of 01 and then scan it and put it in PS.

    And is anyone using different software than PS actually ? I dont know even its competitors. Are there any ?

  3. #3
    Community Leader Kellerica's Avatar
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    Quote Originally Posted by Inc View Post
    And is anyone using different software than PS actually ? I dont know even its competitors. Are there any ?
    I don't think there are that many worth mentioning

    Honestly though, for the record, I do actually do some of my own linework in Clip Studio Paint even though I'm a sworm Photoshop guy. The brush engine is a bit more versatile than it is in PS, as it's a 100% art program. But for any actual image editing Photoshop is my go-to, always.

    I think one option you could maybe consider is try running some of those ground textures through some of the flter in the Filter Gallery? I've sometimes found those to be a good speedy way to get more of a painterly look out of photo textures when I've been in a hurry. I do like to sometimes pile 2-4 of them on top of each other to get a look that I think works.
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    Quote Originally Posted by Kellerica View Post
    I don't think there are that many worth mentioning

    Honestly though, for the record, I do actually do some of my own linework in Clip Studio Paint even though I'm a sworm Photoshop guy. The brush engine is a bit more versatile than it is in PS, as it's a 100% art program. But for any actual image editing Photoshop is my go-to, always.

    I think one option you could maybe consider is try running some of those ground textures through some of the flter in the Filter Gallery? I've sometimes found those to be a good speedy way to get more of a painterly look out of photo textures when I've been in a hurry. I do like to sometimes pile 2-4 of them on top of each other to get a look that I think works.
    I will try to play with it a little bit maybe. FOr now its just plain textures and masks all over. Show me some sample to get the better idea if You can

    For now I reworked those trees a little bit

    I feel it will look better.

    Click image for larger version. 

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    Ill put it together tomorrow.

  5. #5
    Community Leader Kellerica's Avatar
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    Quote Originally Posted by Inc View Post
    FOr now its just plain textures and masks all over. Show me some sample to get the better idea if You can
    I don't think I really have anything on hand, sorry. It's very much a "I vaguely remember doing this at some point in time" type of thing, my primary mapping style is very different. I'm much more of a "classic" fantasy mapper, parchment textures and illustrative mountains and the like. I can see if I have any time to dig around my files tomorrow, need to be heading to bed now.

    The new trees look better already!
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