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  1. #3
    Guild Novice Jice's Avatar
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    Aug 2010
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    Quote Originally Posted by MrBragg View Post
    This is an interesting process, but it notably didn't seem to produce any deserts, or really much in terms of long range texture variability. In a way it mimics AI language model output when you ask it to produce something original: superficially decent, but kind of meh and lacking in precise details when you start to really dig in.
    The lack of desert is my fault and not the process, well not completly anyway.
    Fractal Terrains does not generate deserts by default on its climates. You have to manually lower rainfalls and raise temperature on the parts of your world where you want a desertic climate (and then have a desert texture). I was only trying to get high res textures so I did not bother putting deserts on this world.

    If I had more variability going in, then my upscaled version would have had more .

    This is the raw map export from Fractal terrains.
    Click image for larger version. 

Name:	planetetextureftw.png 
Views:	10 
Size:	2.62 MB 
ID:	137506

    The goal of my process is not to have the AI create a world ex nihilo (AI models are bad at this because they only have reference of earth for realistic satelite view do it tends to reproduce earth) the goal is to enhence what I create.
    Last edited by Jice; 05-06-2024 at 12:03 PM.

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