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Thread: Yerindor (WIP)

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  1. #1
    Guild Expert Eilathen's Avatar
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    I really like your continental shapes a lot! Well done! I'd love to know more about the world and its history and lore, if you have that and care to share.
    Is this a fantasy world or more modern? Tell us about it.

    And i'd love to see a terrain map of it where we can see where the mountains are and the forests, the rivers, cities ... etc. .
    I'm trapped in Darkness,
    Still I reach out for the Stars

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    Guild Member Facebook Connected Ryan Pourchot's Avatar
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    Quote Originally Posted by Eilathen View Post
    I really like your continental shapes a lot! Well done! I'd love to know more about the world and its history and lore, if you have that and care to share.
    Is this a fantasy world or more modern? Tell us about it.

    And i'd love to see a terrain map of it where we can see where the mountains are and the forests, the rivers, cities ... etc. .
    Thank you Eilathen, been working on it for 5 years now, restarting the topography, and adjusting elements of the map multiple times. It's largely based off of Earth, except Yerindor spins the opposite way, flipping the coriollis effect, and seasons. I made the mistake of creating too much lore, before the map was completed, so I had to bend the world around it. For a while the coast of Vaaltmora was to be arid, even though the story called for a humid, temperate climate; flipping the coriollis effect fixed that problem.
    Yerindor also has 3 moons; Sarthius, Evrea, and Rhook.

    This is definitely a high fantasy world, equal historically to our 1200's to 1400's. A handful of races inhabit Yerindor, largely based off of evolution from ancient origin races, much like our Neanderthal, Denisovan, early humans.
    The is an energy that flows through the universe, that connects everything. This energy is harnessed by individuals based on their biology, and is limited to those individuals.
    Pre gunpowder, though they use a combustable oil refined/distilled from the Gazito fruit native to Hythos.

    Next is the topographical elements, and climates. I will then create a physical map of the world showing the biomes. Then I will refine all maps to final drafts. Going to develop a fantasy RPG title, and a book series off of this.

    Below is a rough concept from the meadows of Vaaltmora.

    Sent from my SM-G988U using Tapatalk

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