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Thread: [Award Winner] Using GIMP to Create an Artistic Regional RPG Map

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    Post 9:Finishing the Land.

    After the bump map we now have this. You can adjust the opacity of the bump map to make it less noticeable if desired:
    Click image for larger version. 

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    This is OK, but it is a little two green for me. One option is to change the overall colour by adjusting the hue, and that would be that. Instead, we’ll add a dirt layer. This will be a combination of a filter generated mask layer, and hand painting the mask.

    Create a new layer called “Dirt” and fill it with the “med dirt” colour. Add some noise (Filters->Noise->HSV Noise):
    Click image for larger version. 

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    Now bump map this layer on itself to give a bit of lighting texture:
    Click image for larger version. 

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    Duplicate the “Land Mask” layer, bring it up to the top of the layer stack.
    Click image for larger version. 

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    and blur it by 50px or so:
    Click image for larger version. 

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    Last edited by RobA; 10-31-2009 at 10:33 PM. Reason: Thanks matrixm!

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