Quote Originally Posted by Avengeil View Post
I redid the rocks using Jaxilon's method for depth. A big improvement.Thanks again.
Also after a lot of playing around and thinking I was able to find a way to make the fences. I'm happy enough with them even though they are a bit small.My excuse is that I'm looking lokking at the map in a top-down view.
BIG tip, Always do bump maps and dodge/burn on a new layer set to 50% grey(or more than one layer if needed). This will keep your underlying objects from being directly modified and make it MUCH easier if you wish to add/change shadows in the future. For me, I always pick a light direction and use dodge on the direction the light is coming from and burn on the opposite side. I also think it would be a lot more consistent if all the objects have an outer glow, with the height of the object being being the basis for your size of the glow(ie, an football sized rock would have a smaller outer glow and a file cabinet would have a larger one. However, be careful with this so that you don't get the glow "to" big. Likewise, with your burn (again, on a 50% grey layer) it's nice to provide shadows away from the light source. Lot's a ways to deal with this, some more time consuming than others.