Hmm, the mountain looks good but it could look a lot better. I've not got the glaciers in at all and the specularity on the snow is not there. There is also a skirt of grey which is not covered by any of the image maps- an oversight- but a proc layer will sort that out.
Like you say the water just needs some tweaking- it's set at default at the mo. I'm trying to get in touch with Seer but his old email is bouncing so I've sent some pms out. I think now that the image maps are pretty much sussed, the water is really the big thing- especially for GTS because it really excels at that; including glaciers and snow

I think the GTS output will look ravishing in TG. I'm gonna suss the water in TG do some nice renders and then I can think about the big run.

monks