Thanks! I haven't yet but plan to put it up for upload somewhere when it's done. There's definitely a long list of items to fix before I'll call it truly useable. There are about 20 items on my to do list.

The biggest of these may be a rendering glitch that's happening between the planet texture layer and the cloud (masked texture) and atmosphere (transluscent sphere) that overlay that. If it's a problem I might have to rewrite it using Dark Basic or something...I'm not sure if it's the programming language (Blitz 3D) I'm using or my graphics card or something else.

Also, I'd like to have it read in sectors generated by existing random sector generators. Do you happen to know the popular ones?
M