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Thread: [WIP] World of Aduhr

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  1. #1
    Guild Artisan Charerg's Avatar
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    Feb 2015
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    Finland
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    To continue my attempt at semi-regular updates, I finished the 1000 px map. I ended up doing some pretty big changes in some regions, so it was a bit more time consuming than anticipated. The final results look good though.

    Final map pre-Wilbur:
    Click image for larger version. 

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    After Wilbur:
    Click image for larger version. 

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    And the final map split into layers by elevation:

     

    Layered as per the old elevation system I used (see previous posts for elevation key):
    Click image for larger version. 

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    Layered as per the "Azelor system" (see Azelor's tutorial for the key):
    Click image for larger version. 

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    So far I'm really happy how the map is turning out. It's inevitably going to look a bit more "messy" than the previous maps where each elevation layer was sort of hand-tailored instead of being generated from a greyscale height map, but I feel this method results in a much more organic-looking map. So, now a short break and it's on to creating the final map in full res (1576x710 in this case)!
    Last edited by Charerg; 01-10-2018 at 07:47 AM.

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