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Thread: Kronos (reborn) topographic

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  1. #1
    Guild Adept Harrg's Avatar
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    Finally I could repeat Pixie style. This is small hand draw part of dem without wuilbur
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  2. #2
    Guild Artisan Charerg's Avatar
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    The map looks great! How are you finding Pixie's style (to work with I mean, I know it looks amaxing )? I tried doing all the elevation layers manually myself at one point, but after a while decided it was too much work (especially if you change something afterwards, then you have to redraw everything) and settled on working with greyscale instead.

  3. #3
    Guild Adept Harrg's Avatar
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    Thank you! I draw blotch level map, than basic rivers. When its look good, I make smal rivers, it help me undersatnd where will be watershed. Than zooming in 1200% and draw erosion.
    I have some unrest about mountains (here only 4 layers for hills) because it have to rise up quite sharply in some places, but when I convert it in shading it look very smoth.
    I tried do work only with greyscale, but when I come texturing it, its look flat and unrealistic. I whant more details like flooded area, ice movement, dry seas, sands movement and barkhans. Classical dem can`t do it. I think to do N gray layers for all of this types. First of all classical dem, then grayscale for barkhans, glases and etc. And then add texture on it. I can use method that was in my previos finish map, but I whant show how wind or water\ice stream move this masse.
    Last edited by Harrg; 04-13-2020 at 03:46 PM.

  4. #4
    Guild Adept Harrg's Avatar
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    Tectonic sketch. Tectonic profi, how its look?
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  5. #5

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    Quote Originally Posted by Harrg View Post
    Tectonic sketch. Tectonic profi, how its look?
    It looks very nice!

  6. #6
    Guild Artisan Charerg's Avatar
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    Are all the borders in the tectonic sketch meant to be active in the present day? If that is the case, this would be an unlikely scenario, though of course many (most) of these could be older, now-extinct collisions and failed rifts (essentially everything south of the Tavant/Tanat mountains).

  7. #7
    Guild Adept Harrg's Avatar
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    Thank you Phillippo!
    Thank you Charearg. Yes I think that from souht of Tavant and Tanat are old collisions. I thinl only one zone active today.(from west to east and it create big mountain ranges).
    In Svartal I think should be old cratoon.
    Not shure that in this tectonic version possible create Middle sea conaction with ocean on the north-east. Mb small plates?
    Absolutly not shure about Naratar

  8. #8
    Guild Adept Harrg's Avatar
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    Second tectonic sketch.
    I spent some time rotated my map, and I think this is looks better.
    I added young Fire ring. Flooded Santimora (conglomertes of islands on the east). It will be young volcanic islands too.
    In Svartal (north) I added volcano too. It only started formed new young mountains. This is will be interesting region, because here will be active volaconos and ice shied. I think will be funny see fight between ice and fire on the erosion.
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  9. #9
    Guild Adept Harrg's Avatar
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    mini update
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  10. #10
    Guild Adept Harrg's Avatar
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    After last windows update I loosed all my backups and files. This is my 3 or 4 time when I loosing world files. But it mean that I can start again and try fix my previose mistakes.
    Dirty restart.
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