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Thread: September 2016 Challenge: Land of the Stubbornly Limited

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    Administrator waldronate's Avatar
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    Default September 2016 Challenge: Land of the Stubbornly Limited

    I have heard it said that in the land of the blind, a one-eyed man is king. You never really hear about how in the land of the sighted, a man who wears completely backed-out goggles except for a tiny spot on each that is clear is ridiculed, do you? As a man who chooses to stubbornly limit himself via choice of tools, I'm going to enter this challenge. I'll show 'em all (please ignore the spittle)!

    To make things a hair harder, I'll go for a palette that's probably particularly unsuited to my particular tools:

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    Administrator waldronate's Avatar
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    As the palettes are all fungal-based, we'll make a terrain reminiscent of a popular fungal colony: penicillum. That's a generally circular shape with a lumpy middle and some radial parts. Into Wilbur, make a circle, a lumpy part, some radials, and wave the CSU Johnsondale magic wand:

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    Terrain shape taken care of. Now on to the pretty coloring. I'm fond of the Wilbur V2 shader. I should be, I wrote it. If I set that shader, adjust the map edges to top=90, left=0, right=90, and bottom=0, I can get some nice color gradations. By using the first two colors as the sea color list, the next 4 colors as the altitude color list, and a little tweaking of the other shader parameters, I can get something that's a little bit visually interesting:

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    I'm not actually color-blind, just color-insensitive.

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    Now we try result=a*b and see what happens:

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    Yes, good. Like a moldy pizza floating in the seas of Hell!

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    Administrator waldronate's Avatar
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    And I forgot the rivers. That last color on the palette that I was saving for labels should work well for a contrast color on the rivers.

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    OK, the JPEG and size reduction mangled things a bit. Full-res should look better even if the JPEG folks take a whack at it:

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    (I may have let them take a few too many whacks at it).

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    It looks quite fascinating at full size. What an interesting take you have on the theme

    EDIT: What happens if you add a few more sister colonies around it - rivals even - a mold-war battle map!
    Last edited by Mouse; 09-10-2016 at 09:23 PM.

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    That's the easy parts done. Now on to the hard parts: labels and other decorations.

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    Adding more features at this point would require reworking the map and that would take 10-20 minutes or so (a little longer because I piddled about with some extra smoothing and noise to get the rivers to look better). If I ever get around to scripting this stuff in Wilbur, then I might not be so concerned about tweaking shapes all that much.

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    LOL - I guess it shows that I haven't had time to play with Wilbur just yet, or I would have known it was a silly question
    Last edited by Mouse; 09-10-2016 at 10:22 PM.

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