View Poll Results: Do you want to map 'Guild City'?

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  • I'd like to map all or part of 'Guild City'

    24 85.71%
  • I'd like to watch people trying to map 'Guild City'

    4 14.29%
  • This is a bad idea, please don't use it!

    0 0%
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Results 461 to 470 of 508

Thread: Guild City

  1. #461

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    Its the direction and length that are important more than the time of day

  2. #462
    Guild Grand Master Azélor's Avatar
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    And what would be the length of the shadow compared to the height of a building?

  3. #463
    Guild Master Falconius's Avatar
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    I think Straf figured out the angle of the shadow was 67 degrees or something like that. It was a while ago though so I don't know who it was. So the length of shadow for a 10 ft tall pole would be 4.24 feet.

  4. #464

    Default

    I've just spent half an hour scanning and searching the thread for key words like angle, sun, length etc, and I can't find it. Mind you - that doesn't mean it isn't there. Straf probably managed to express it without using any of those words

    Or... it could be in the other thread?

  5. #465
    Guild Expert Straf's Avatar
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  6. #466

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    That's the one!

    Thanks Straf

  7. #467
    Guild Expert Straf's Avatar
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    Yeah, I can't find it either.

  8. #468
    Guild Grand Master Azélor's Avatar
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    It seems to make sense. I used Darwin Australia because it's the exact same latitude. So it's early October.
    Last edited by Azélor; 02-05-2017 at 08:04 PM.

  9. #469
    Guild Expert Straf's Avatar
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    I think the shadow is just under half the height of the object.

  10. #470

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    So a mesa that is 150 foot high needs a shadow that is 75 feet long, which is equivalent to 15 grid squares.... which means I need to revise the position of at least one mesa in District 15 to avoid casting a shadow on the land to the south east which isn't mine to map...

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