Your design is truly jewelery! Your sector is magnificent of details, gold and copper. You put a lot of care to make your buildings, and it really shows in the result, which is magnificent!
Cheesenow I'm even more confused.
Thanks Tonnichiwa, I made some progress with my other non mapping project so figured I'd break there while I was ahead, and get back to this one, I hope to get another building painted today.
Thanks Snodsy, it's funny because I'm always wishing I could get nice clean lines like you do.
Your design is truly jewelery! Your sector is magnificent of details, gold and copper. You put a lot of care to make your buildings, and it really shows in the result, which is magnificent!
I dont have time to follow this, i just skimmed through it.
Are you gonna leave mapping and do some 3D modeling? Or did i get wrong impression?
I see you still continue this map. I as the others think this is beautiful and would like to see its done someday. No rush though, i am too stuck with my guild map. Drawing buildings is much more exhausting than i though.
Thanks for the kind comment JO I really appreciate it.
I'm still working on it Voolf, I'm just splitting my spare time, which isn't much at about two hours a day, into two projects so it will just be a little slower is all, but I made some progress on my other project lately so I'm back to working on my Guild City map for now. I've almost finished another building so there should be a new update soon... Drawing the buildings definitely takes longer then I thought it would.
Just a few more buildings, I changed the colour a bit on the last one because I want to add allot of trees, and I figured it wouldn't stand out against them, and the grass with too much green. I'll save the domes until I'm done all the buildings, they'll probably be green, some may be glass not sure yet, and I'll also tackle the shadows once all the buildings are done too...I know it doesn't look like much, but each little building section takes three to four hours to complete, and with the time I have that means two day's...This is going to take forever.
I'm wondering, since I see most people are doing all there roofs the same colour, should I do them all the more rusty colour, or should they all be slightly different?
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Last edited by kacey; 02-06-2017 at 09:09 AM.
You do your roofs exactly how it pleases you to do them, hun. They're beautiful in any colour. I just love this metal look... though its going to take a fair few orphans working nearly full time to keep them looking nice for you![]()
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
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By no means should you change these roofs
They're awesome. Screw uniformity.
I might make a few red roofs... or blue... no red.
Or maybe black...charcoal grey... slate.. hmmmm....
well, they won't be same color. That is what I'm getting at.![]()
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This is great. No you shouldn't change the roofs. So far it's awesome.
I still really love that light elevation sketch you have in the right corner there.
Our orphans are way too smart to be cleaning the roofs, I have other plans for them
Thanks J.Edward, I'll vary the colours too then. It's funny you mention black because I accidentally changed the blend mode, and my roofs turned black for a minute, and it sort of looked neat with the gold edging, but it stood out like a sore thumb with the more muted colours on everything else.
Thanks Falconius.
Just a quick update, but I'm having a weird issue with this green line that keeps appearing on the bottom of the map, and I don't know what's causing it. It was at the top the first time, and I figured out that it was on the parchment background layer so I replaced the background, and all was fine... But then it came back only on the bottom, I've fixed it a few times now, but it keeps coming back when I open up the document the next time... What could be causing this???
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