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Thread: 07 - Innominate Bluffs of the Polyrapt [Falconius]

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  1. #11

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    UV Mapping - bitmaps to 3D objects... just as a side comment, I'll be uploading a couple of roof textures in my texture album in a while. They're probably all the wrong colour and everything, but if memory serves me right you can actually paint on top of the texture directly in Blender.

    EDIT: Don't know if you use normal maps for your textures or not, but I've got a couple of experimental ones to go with the roof textures. I have no idea if they work or not. It's just a by-product tick box thing in Genetica 'make normal map'. Ill do an ordinary flat texture, then a colour and normal map for each one. They should appear in the Activity stream, since its a public album, but if you ever want to get at my textures there's a link in my signature
    Last edited by Mouse; 01-17-2017 at 11:24 AM.

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