Hmmmn.... I think I'll carry on with a water cleaning tower - for my own district, and buy water from Redrobes otherwise.
Hmmmn.... I think I'll carry on with a water cleaning tower - for my own district, and buy water from Redrobes otherwise.
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
Oh nice! I like the way you have thought to use the cliff and the shore as well as the flat land on top
You've given me a couple of ideas for my district, but I only have a couple of feet of lakeside, so I'm going to have to talk to my neighbours about it first
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
Sorry, I've been pretty busy the past few days. Soon as I finish up some final touches on my monthly challenge I will have an update for this.
"The journey of a thousand miles begins with one step." ~ Lao Tzu
Looking good! You are braver than I am, planning to do that on paper
Thanks... but not having a touch screen other than my phone to use with a stylus... a mouse just doesn't work well for me... for those that use a mouse in PS or GIMP or anything else I have no idea how you can do that without going crazy. Maybe I just need more practice.
And to be honest I may take a picture before I do any color and play with coloring in some yet to be determined program... maybe not... we will see closer to that time.
Thank you, They are pretty simple at the moment, I'm looking at finer details like with over hangs for windows on the second floor that come out of the roof and other things I have seen done elsewhere. (this page is just too small to think about that yet.)
Glad I can contribute to your creative design, one thing I have learned in my short time here. The maps that seem to be the most intriguing are the ones that have a plan for every spot, even if that plan is a big forest, it is planned and focused on.
That's what I'm trying to teach myself here. A lot of art projects there is a main focus and a background, places where you can let a little slide, or even not think about. But a map seems to need a bit of focus on every little piece.
Honestly, I've not drawn anything close to a map before I came here, except a couple attempts as a kid playing D&D. But I am a good sponge when it comes to art and artsy things. So every map I see on here is something learned, and something to incorporate.
I'm glad someone can use something from my own work.
"The journey of a thousand miles begins with one step." ~ Lao Tzu
Very nice. I like your progress so far. The way you are drawing your houses looks fine to me.
https://www.cartographersguild.com/a...p?albumid=4718
My CC3+ Symbols https://cartographersguild.com/album.php?albumid=5194
My deviantart profile: https://crawfordcartography.deviantart.com/
Hello again.
I should finally be able to get back to this. ...now where did I leave off... ha ha.
"The journey of a thousand miles begins with one step." ~ Lao Tzu
Looks like you are doing fine. I'm sure your section will look wonderful when it's done
https://www.cartographersguild.com/a...p?albumid=4718
My CC3+ Symbols https://cartographersguild.com/album.php?albumid=5194
My deviantart profile: https://crawfordcartography.deviantart.com/
There is the overall map which is a sticky post on the main guild city mapping threads and also a big zoom one on a thread on the community pages. I am sure that would have saved you some time. Appologies for not getting your map on it yet tho. As you know its going to be a little tricky until you get it scanned flat. So all of the hand drawn ones will only get very occasional updates. But keep putting in your WIP tags and ill keep my eye on them !
Last edited by Redrobes; 01-18-2017 at 07:12 PM.
LOL! You don't need to apologise, Dark.
There's no time limit. We have the best work ethic in the entire Universe - real and fantasy - Here in Guild City, you work when you want to
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying