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Thread: 21 - Monastery of Realisminites and its vicinities [Pixie]

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  1. #1
    Guild Grand Master Azélor's Avatar
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    Interesting concept.

    But what if we can make maps that are better than reality?
    What if reality was wrong?
    Does reality even exist?
    What if it's just a perception and the real reality is something else?
    I mean, is there a school for neorealists?

  2. #2
    Guild Artisan Pixie's Avatar
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    Quote Originally Posted by Azelor View Post
    Interesting concept.

    But what if we can make maps that are better than reality?
    What if reality was wrong?
    Does reality even exist?
    What if it's just a perception and the real reality is something else?
    I mean, is there a school for neorealists?
    Reality is not wrong.
    Such questions have been answered at the beginning of times and it is not good use of time to dwell on them these days.
    Indeed, an inquisitor may be forced to travel your way to verify the good use of your god given rationality, dear brother. Perhaps in certain aspects you may have abandoned the ways of the order and should that be confirmed, what a pitty it would be. I hear you draw pebbles now - are those pebbles of realistic sizes, Azelor, or are they heretically large?..

  3. #3
    Guild Artisan Pixie's Avatar
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    On a far less serious note than the issue of heresy and the loss of our brother Azelor to the Fantasticalites, here's a ....

    ### Latest WIP ###
    Click image for larger version. 

Name:	Section 21 _tests.jpg 
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Size:	1.45 MB 
ID:	91469

    The middle of the map contains a fast and "drafty" attempt at coloring and shading. I am hoping for comments and directions concernig that as it's something I never tried before.

    This version has Robbie's and Snodsy's latest wips superimposed on it.

    I have been trying hard to balance urban density in my draft with an organic pattern for city growth and with the info from neighbouring sections. On top of that, I realised that a bunch of us are drawing top-down buildings that resemble european or victorian english architecture - this on a setting with much warmer temperatures and different rain patterns. So, I decided to change shape and sizes of houses - making them larger and lower, with less inclined roofs. (Ideally, I mean, because I'm not enough of an artist for that).

  4. #4
    Guild Expert snodsy's Avatar
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    I really like your houses and your coloring of them, especially the larger ones, the small ones maybe have a little too much white? You shadowing is good too. I'll mainly have trees on my border to yours as well as the road. Looking forward to seeing this develop. I like what your doing.

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