Beyond Sosnasib - The Boguildurie Peninsula
Thanks to a suggestion by a certain someone that we won’t call out by name (he does have a lot of bling, a sparkly gemstone of a name, and runs the main monthly Challenges, thank you very much
), I am going to attempt to take my March/April 2018 Lite Challenge Entry to the next level. Not that I really needed the suggestion. As the challenge came to a close, while I was fairly happy with what I had accomplished, I still didn’t feel as though my entry was truly finished. The simple fact of the matter is, in the sixth hour, I completely revamped the approach I was taking, and, ultimately, ran out of time. If only I had started with that approach to begin with... But, as my father used to say, if the wolf hadn’t stopped to mark his territory, he’d have caught the rabbit.
Now the wolf is chasing another rabbit, but this time he marked his territory before he started the chase.
There are three bits of software I am using for this map;
1) Terragen 0.9.43 (it’s an old version, but I have it fully licensed so I can use all of it capabilities)
2) Wilbur (by and far my favorite height field editor)
3) Paint Shop Pro (again, an older version, but it has everything I need it to have)
For those that didn’t follow the Challenge, my work process went like this (short version)
I took the DEM data for the western portion of North America, (technically speaking, it was a portion of the W140N90 DEM of the GTOPO 30 Dataset that came with Fractal Terrains Pro) raised the sea level by about 900 feet (260 meters to be exact, and even more in some areas), and went to town with some height field editing (in Wilbur) as well as texture and coloring schemes in Terragen.
For the most part, I will be doing the same thing here, but I will be using a larger portion of the data. That being said, I am, for all intents and purposes, starting from scratch. I will have to redo the lakes and rivers, I will have to replant the forests, and, if I follow the vision I have in my mind as I am typing this, make some changes to my height field editing process. And I don’t mind any of that because I am actually excited about this map, and, after working my way through the Challenge, a little better armed to see it through to completion. YAY!!!!!
It is my intent (as per the original Challenge rules) to use as many CG member names for locations and points of interest as I can, however, many of those names are likely to be “re-purposed” in order to get a more “thematic” distribution than was evident in my Challenge entry. I may also end up including a number of random names as well, but only if they are needed to flesh out the last little bits of the finished map, because (and lets face facts here), not every member name lends itself well to such purposes. Still, if I can find a way to use a member name creatively, I will do so over the use of a random name.
Lastly, because a small amount of interest in it has been expressed, I will be, from time to time, taking little side trips to explain how I am getting from point A to point B to point C. I will try to keep these side trips from happening to frequently as well as fairly brief. However, if they become too distracting, please let me know, and I will save them for another time/thread for any who still have an interest.
So now that I’ve lulled all of you into a false sense of hope (insert evil laugh/howl and wicked smile/baring of fangs), I’ll post my “final” map as it appeared for the Challenge so that we can judge whether or not I reach the next level (or maybe even more than the next level) with this map.
Attachment 106491