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Thread: 3d scan of imperfect globe to a 2d Equirectangular Projection

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  1. #14

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    @ Selden

    Wow! That looks great even in low res. I think this was another way of explaining what Waldronate was talking about earlier (if not feel free to correct me @Waldronate).

    I'm going to take some Blender (Orthographic view) renders of the 6 hot-keyed views (left, right, front, back, top, bottom) and see if I can get that to work. I'm trying to take the 3d .obj/jpg file I have and turn it into a high quality, high res 2:1 aspect ratio (equirectangular projection) map.

    @Waldronate How to set up my outputs so that your program can take high resolution files to map it? Trying for 8k resolution as an output if I can get it. Thanks!

    Getting the precision of the equirectangular projection is key, as I'm trying to have as little distortion as possible when this gets applied to the manufacturer's template. Every small distortion can undo the carefully crafted design that makes the piece so eye catching. The point of the project is to prove that human designs are superior to computer generated RNG "designs", so distortion hurts that cause.

    That's a good thing for cartographers everywhere, it increases our market value directly in an employer's eyes.

    From a practical board game perspective I can touch it up easily enough and it will look great.

    The original artwork was a slowly, exhaustively designed hand painted globe, so its from 3d to 2d; you probably know this, but I state this again just in case.

    @Gidde Thanks!
    Last edited by Vigilus; 11-08-2018 at 04:27 PM.

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