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    Default Heart of Nature

    I'll consider this one finished because I think if I continue tweaking it I'll make it worse haha.

    I used the following resources:
    Textures by Elvanos from this thread: https://www.cartographersguild.com/s...ad.php?t=42367
    Some elements by Bogie from this thread: https://www.cartographersguild.com/s...ad.php?t=16821
    Some elements by DeathAspargus from this link: https://www.deviantart.com/darthaspa...geon-448247835
    Some elements by DeathAspargus from this link: https://www.deviantart.com/darthaspa...rest-443533886
    Aged paper by Brian Van Hunsel from this link: https://www.deviantart.com/brian-van...ck-1-371248782
    Special thanks for RenflowerGrapx and XCali for teaching me how to do the elevations.

    In order to get the shapes done I used the Sadeeran's guide combined with circles.

    The idea of this cave is to be a big dungeon where the center of it guards something powerful with a lot of treasures.

    I'm not good with borders and texts, so please forgive me, I also didn't liked 100% how the desert and water bodies ended up, but hey, next map I'll try to get better.

    Click image for larger version. 

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    Last edited by Amanda91; 02-17-2019 at 10:45 AM.

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