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Thread: How to prepare real height data to create fantasy heightmaps with QGIS and Photoshop

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  1. #1
    Guild Novice Lifthrasir's Avatar
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    Nov 2020
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    City of Jan Baert
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    Many thanks for that tutorial. It has been very useful.
    However, I was unable to use the additional command line "-scale MIN MAX 0 65535", even by setting the correct limits. Everytime, I have an error message. However, without it, I could convert my merged image into a .png at 16 bits.

    The gradiant is definitively a bonus

    Edit: here is a quick preview of the heightmap (resized to fit here):


    Note that I've added the land edges in white for a better view. The red square is the area in which the game is supposed to take place.
    Last edited by Lifthrasir; 02-26-2021 at 10:59 AM.

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