Hello,

I'm writing a fantasy RPG hex-crawl, and as such have as map detailed at the 1-mile-per-hex scale of a region about 70x70 miles.

I've downloaded the FT3 Demo and Wilbur, but am unsure if either of these programs have the capacity to add detail on such a small scale. What I'd ideally like to do is get a very high resolution look at altitude changes and climate patterns, if for nothing else than my own reference. I thought I could start with the plain map and add from there, but everything is focused on doing big. I tried to generate a normal earth sized world and then zoom in and edit a small part but the brushes didn't seem to shrink to the size I needed.

Thoughts?