Results 1 to 10 of 27

Thread: An Open-Source Planetary Terrain generation tool

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Very useful

    I was just searching for something like this! Definitely going to give it a try.

  2. #2
    Guild Novice
    Join Date
    Nov 2009
    Location
    São Paulo, Brazil
    Posts
    21

    Default

    I have just added a few features to improve the variability of generated textures. I included the ability of using two different "layers" of noise each with different configurations, and the option of using "Domain Warping" noise instead of the raw "Fractal Browninan Motion" of Simplex Noise.

    Latest release is 1.0.6

    Click image for larger version. 

Name:	ScreenShot.1.0.6-1.jpg 
Views:	36 
Size:	361.6 KB 
ID:	131420Click image for larger version. 

Name:	ScreenShot.1.0.6-2.jpg 
Views:	18 
Size:	155.5 KB 
ID:	131421Click image for larger version. 

Name:	ScreenShot.1.0.6-3.jpg 
Views:	32 
Size:	170.7 KB 
ID:	131422Click image for larger version. 

Name:	ScreenShot.1.0.6-4.jpg 
Views:	31 
Size:	339.5 KB 
ID:	131423Click image for larger version. 

Name:	ScreenShot.1.0.6-5.jpg 
Views:	39 
Size:	178.4 KB 
ID:	131424

    I am still not satisfied with the erosion algorithm. I am looking for something that can come close to wilbur, but that's easier said than done. Anyway, the coding persists.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •