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Thread: Bridagnie : a map for Reve de Dragon french role playing game

  1. #1
    Guild Artisan Warlin's Avatar
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    Wip Bridagnie : a map for Reve de Dragon french role playing game

    Hello happy members of the guild!
    It’s been a year since my last post. For a variety of reasons other than health, Covid kept me away from mapping, and it was with pleasure and envy that I dusted off an old map to bring it back to life. It is... certainly more than 15 years old! Drawn on a notebook page, it served as a support for a French role-play scenario, which I plan to develop and illustrate.

    Click image for larger version. 

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    In order to exercise my skills as a cartographer, I plan to produce three maps of a different nature. One in black and white to position the elements following a classic fantastic mapping. It is with this version that I begin this post.

    Click image for larger version. 

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    The next two, if I can keep my motivation should be one in top-down and the other in painted isometric.
    Sincerely yours,
    Warlin.

  2. #2
    Administrator Facebook Connected Diamond's Avatar
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    Good to see you mapping again, Warlin. Your stuff is always a treat.

    I love the crisp fine lines of this one. Great style.

  3. #3
    Guild Artisan Warlin's Avatar
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    Quote Originally Posted by Diamond View Post
    Good to see you mapping again, Warlin. Your stuff is always a treat.

    I love the crisp fine lines of this one. Great style.
    Thanks Diamond. I'm always happy to find some former pillar of this community when i come there.

    Here is some news features in my map. I try to exercise my drawing skills on dragons, and i'm not confident at all. But let's try.
    Click image for larger version. 

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    Any thought about improving this map ? I will post it in the finish section soon.
    Cheers,
    Warlin.

  4. #4

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    It's always good to see you, Warlin !
    That's a very cool map and I adore your dragons ! This very basic shading on your mountains looks terribly effective as well.
    I can't wait for the next versions

  5. #5
    Administrator Facebook Connected Diamond's Avatar
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    Those dragons are great! I'm super jealous - I suck at drawing animals. One thing you might try is to add a thicker black outline around the dragons to make them pop a little bit and also tie them in thematically with the dark crisp blacks on the rest of the map.

  6. #6
    Guild Adept Neyasha's Avatar
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    Such a beautiful and elegant map! The dragons look lovely as well.
    Are you going to label the rest of the villages?

  7. #7
    Guild Artisan Warlin's Avatar
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    Quote Originally Posted by MistyBeee View Post
    It's always good to see you, Warlin !
    That's a very cool map and I adore your dragons ! This very basic shading on your mountains looks terribly effective as well.
    I can't wait for the next versions
    Thanks Bee. The inspiration for the shading comes from the work of Akae. Entre français, il est de bon ton de se piquer les idées, non ?
    The next versions wil take much more time to achieve...

    Quote Originally Posted by Diamond View Post
    Those dragons are great! I'm super jealous - I suck at drawing animals. One thing you might try is to add a thicker black outline around the dragons to make them pop a little bit and also tie them in thematically with the dark crisp blacks on the rest of the map.
    I did. Yes, it’s better, the result is to my liking.

    Quote Originally Posted by Neyasha View Post
    Such a beautiful and elegant map! The dragons look lovely as well.
    Are you going to label the rest of the villages?
    Thanks Neyasha. I don't think I'll label all the rest of the villages. It make me think i want to show a real density of town in this medieval kingdom...

  8. #8
    Guild Artisan Warlin's Avatar
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    Hi there !
    I continue my exploration of this region called Bridagnie (a version of French Brittany, you guessed it...). I took some time to draft my top-down version.
    Here are some data I compiled to structure my work for this map. I used "Medieval Demographics made easy" by S. John Ross for calculating agricultural land and the number of cities as well as their population.
    scale : 1/235 000
    total surface area : 5 000 cm2 <=> 27 720 km2 <=> 10 700 mi2
    surface of the kingdom : 1 944 cm2 <=> 9 905 km2 <=> 3 820 mi2
    Total inhabitants (humans, gnomes, sylvans, ...) : 3 820 x 65 = 250 200 h
    agricultural land : 250 200 / 180 = 1 390 mi2 <=> 650 cm2

    Towns :
    Aigue-Sombre 8 000 h
    Port-Vieux 6 400 h

    City :
    Pont-neuf 3 200 h
    Petit-bourg 2 800 h
    Iviry-les-Mines 2 500 h
    Bout-du-Bois 1 800 h
    Roquevieil 1 200 h
    Kramouline 1 200 h
    Grisemine 1 000 h

    Village : 600, 580, 520, 410, 370, 220, 180, 100, 60.
    This represents about 12% of the population urbanized.


    Here are the corresponding maps (made with Inkscape).
    Click image for larger version. 

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    I should post some tests within a week if I can master the process involving inkscape and Qgis.

  9. #9
    Guild Journeyer Rubikia's Avatar
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    The amount of detail and thought that's going into this is really impressive, always love seeing demographics in fantasy Keep up the good work, and love the map
    Instagram - @ftwinckless | YouTube - FT Cartography | Website - freddiewinckless.wordpress.com

  10. #10
    Guild Artisan Warlin's Avatar
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    Quote Originally Posted by Rubikia View Post
    The amount of detail and thought that's going into this is really impressive, always love seeing demographics in fantasy Keep up the good work, and love the map
    Thanks Rubikia. There is a lot of detail i want to include in this map, therefore it needs a lot of time to finish it ;-(.

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