This won't be the final style, but before I started in on a more prettified "competition piece" version, I wanted to make a clear layout (making some modification to and interpretation decisions about the initial generated map). It remains fairly close to the original, with some doors moved a little to where the positioning made a bit more sense to me.

This is my practical, old-school dungeon map style I'm developing to let me get crisp maps done in GIMP pretty quickly. I could take this to the table as is, and that's the goal with this style. It isn't keyed out yet for content, but the actual dungeon is mapped. As I said, I'll be working on a fancier version for my final entry, but it will be worked on from this as a base for reference, rather than the original map, so this is an important WIP point to share.

### Latest WIP ###
Click image for larger version. 

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