Guild Wars 2 fanart - the ingame map can be seen here.

This was an interesting and fun styletest, one I've always been interested in and took a while to get right, inspired mainly by one of Kell's recent commissions.
I tried to make it accurate to in-game Shing Jea while also restyling the landmass to remove some of the rectangular-ness intrisic in GW2 maps. So islands have been added and several have been moved to give the landmass more 'flow'.
The sea pattern was based on one I found online, adding in a couple of details to relevant areas.
The labels are not translatable but based on the ingame language of New Canthan.

Click image for larger version. 

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