Results 1 to 9 of 9

Thread: Mar-May '22 Lite Challenge - Abrimahaj

  1. #1
    Guild Adept Turambar's Avatar
    Join Date
    Jan 2022
    Location
    Washington D.C.
    Posts
    454

    Wip Mar-May '22 Lite Challenge - Abrimahaj

    I love this challenge!

    Here is my initial WIP, a heightmap created completely in Gaea with a few small touch ups to the color levels in Gimp. This was an experiment using masks in Gaea to create a heightmaps for world/regional maps. its very easy to use and has a lot of customizability. I will say, Wilbur is more custom tailored for large scale continent or region map creation though. I can only do a large scale heightmap because I have the full paid version of Gaea, just as a warning for anyone who was getting excited about using the free version for something like this.

    ### Latest WIP ###

    Click image for larger version. 

Name:	Combined heightmap.png 
Views:	30 
Size:	2.84 MB 
ID:	133138

    I plan on using this to make a more stylized map base rather than a realistic topographical map. For awhile I have been wanting to do a fantasy map focused on economics and trade, as creating realistic economies in fantasy and science fiction worlds is something I love to do (economics is my day job). I figure this map challenge is as good a time as any to try it out.

  2. #2
    Community Leader Bogie's Avatar
    Join Date
    Nov 2011
    Location
    Maine, USA
    Posts
    7,644

    Default

    Welcome to the Challenge Turambar! That is a very cool effect.

  3. #3

    Default

    That looks really good, if you could give us a simple tutorial of how you generated that height map I'd really love to see it!

  4. #4
    Guild Adept Turambar's Avatar
    Join Date
    Jan 2022
    Location
    Washington D.C.
    Posts
    454

    Default

    Quote Originally Posted by QED42 View Post
    That looks really good, if you could give us a simple tutorial of how you generated that height map I'd really love to see it!
    Thanks! I am still a Gaea beginner myself, but I am happy to post a short tutorial of how I made this. I am sure there are infinite numbers of ways to improve on what I did here. I will add it to the Tutorials forum for future reference.

  5. #5
    Guild Adept Turambar's Avatar
    Join Date
    Jan 2022
    Location
    Washington D.C.
    Posts
    454

    Default

    Here's my latest WIP. Still need to work more on the terrain, but I think I am getting towards the stylized topographic look I am going for.

    ### Latest WIP ###

    Click image for larger version. 

Name:	output-onlinepngtools (7).png 
Views:	57 
Size:	12.34 MB 
ID:	133146

  6. #6
    Community Leader Bogie's Avatar
    Join Date
    Nov 2011
    Location
    Maine, USA
    Posts
    7,644

    Default

    Looking good, nice textures.

  7. #7
    Guild Adept Turambar's Avatar
    Join Date
    Jan 2022
    Location
    Washington D.C.
    Posts
    454

    Default

    Quote Originally Posted by Bogie View Post
    Looking good, nice textures.
    Thanks Bogie! Just trying to piece together different things I've been learning from all the talented people on these forums!

  8. #8
    Guild Adept Turambar's Avatar
    Join Date
    Jan 2022
    Location
    Washington D.C.
    Posts
    454

    Default

    After a long layoff due to a busy couple months, I found sometime to finish this. I didn't get to add some of the details I had initially planned, but at least by the deadline I think this is as far I will make it.


    Click image for larger version. 

Name:	output-onlinepngtools.png 
Views:	40 
Size:	7.80 MB 
ID:	133440

    ### Latest WIP ###

  9. #9
    Community Leader Bogie's Avatar
    Join Date
    Nov 2011
    Location
    Maine, USA
    Posts
    7,644

    Default

    Glad you could get it finished. Great textures!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •